A new home for skill-based cash tournaments — built by players, for players. 10% fee cap. Lifetime referral revenue. Your games, voted in.
Repeat ran for ten years. Millions paid out. Real brackets, real cash, real community. That doesn't get replaced — and we're not going to pretend it does.
But the players are still here, and the games are still happening tonight. We built Rivals on the parts of Repeat that broke. Here's the short version.
Every lobby, every tournament, every payout — forever. Repeat's effective take crept up over time. Ours can't — the cap is written into how the platform works, not a roadmap promise we can quietly revise.
Bring a player in, and you take a share of every match they ever play. Real revenue, paid monthly in USDC — not platform credit, not points, not a leaderboard prize.
Top-down game selection is how platforms drift away from the people playing on them. We add games in the order players ask for — not the order publishers pay for. The multiselect below is the first vote.
No spam. We'll only email when your region opens or your requested game launches.
Selected from 41 companies. Backed for what we're building, not who we know.
National winner. The investors and operators in our corner before the public knew the name.
Running with the Dota 2 community — RD2L, AD2L, IDPL integrations shipped, real money moving, battle-tested.